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@@ -1,12 +1,15 @@
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pub mod vec3;
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pub mod color;
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pub mod ray;
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pub mod sphere;
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pub mod hittable;
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pub mod hittable_list;
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use std::{io::{BufWriter, Write}, fs::File};
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use crate::{
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vec3::*,
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color::*,
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ray::*
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ray::*,
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};
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fn hit_sphere(center: &Point3, radius: f64, r: &Ray) -> f64 {
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